Let's talk about the strategic advantage of Instructional Design
John Parsell |
|
The last entry in my series of instructional games is Lyrical Genius. Learning a new language can be difficult, this game attempts to inject a little bit of fun into the process. Players are asked to listen to a clip of a popular song and match words on the screen with the correct lyrics.
0 Comments
Game number two on my series of instructional games is Mathlock. Growing up I loved watching the Matlock T.V. show. The main character inspired the plot of this mobile game intended to help children learn how to solve word problems.
As part of my Instructional Technology Masters program at Bloomsburg University I attended a class on instructional game design. Throughout the class we were challenged with developing a series of proposals for instructional games that could be developed for a variety of devices and needs. It was an absolute blast and one of my favorite classes out of the entire program.
Over the next few months I'm going to post the top three games that I proposed for a few reasons. First, I enjoyed creating the proposals and want to share them. Secondly, in the interest of sharing if you're reading this and interested in creating non-commercial work based off of them...feel free. Thirdly, I'd like to hear your feedback. What could I have done better or included? With the exposition taken care of...let's get started. |
About MeEngaging people leader and accomplished Instructional Designer with over 15 years of experience creating effective learning solutions and building innovative learning teams. Copyright© John Parsell and johnparsell.com, 2018 - 2022. Categories
All
|
Site powered by Weebly. Managed by SiteGround