As part of my Instructional Technology Masters program at Bloomsburg University I attended a class on instructional game design. Throughout the class we were challenged with developing a series of proposals for instructional games that could be developed for a variety of devices and needs. It was an absolute blast and one of my favorite classes out of the entire program.
Over the next few months I'm going to post the top three games that I proposed for a few reasons. First, I enjoyed creating the proposals and want to share them. Secondly, in the interest of sharing if you're reading this and interested in creating non-commercial work based off of them...feel free. Thirdly, I'd like to hear your feedback. What could I have done better or included?
With the exposition taken care of...let's get started.
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